Lords of the battlefield, fightersare a disparate lot, training with many weapons or just one, perfecting the uses of armor, learning the fighting techniques of exotic masters, and studying the art of combat, all to shape themselves into living weapons. You become trained in your choice of Acrobatics or Athletics; if you are already trained in both of these skills, you instead become trained in a skill of your choice.You become trained in fighter class DC. The Fighter is a class in Pathfinder: Kingmaker. Make an additional attack if the first one hits, Make an additional attack after each attack hits. Share this: Share; Like this: Like Loading... 14 Responses to Optimized Pathfinder Fighter ... That’s dropping two feats from the Fighter build, which are a critical resource for archers. You and mount gain +2 bonus on. I support a limited subset of Pathfinder's rules content. How often a character is allowed to choose a new Feat depends on his Class. With a penalty to Strength and a bonus to Charisma, the Gnome has very little to offer. The Magus base class, the Samurai alternate class, the Eldritch Knight prestige class, and the Musketeer Cavalier archetype treat some or all of their levels as Fighter levels for the purpose of qualifying for feats. Ignoring monks because there are too many potential builds. You become trained in simple weapons and martial weapons. For further guidance, see my Fighter Archetype Breakdown. As a ranged touch attack, this action provokes attacks of opportunity, even if your dirty trick attempts normally wouldn’t provoke such attacks (such as via the Improved Dirty TrickAPG feat). howler77. Feats Power Attack, Two Weapon Fighting, Weapon Finesse Skills Acrobatics, Intimidate, Knowledge (Religion) Equipment 2 Kukris, Scale Mail Wodurch man als Full Round Action folgenden Angriff bekommt Melee kukri +2 (1d4+4,18-20) und Melee kukri +2 (1d4+2,18-20) bzw Melee kukri +4 (1d4+4) als Standardangriff Die AC beträgt 18, nicht überragend, aber durchaus brauchbar. Armor Mastery, Shield Mastery, and Weapon Mastery feats count as combat feats for all purposes, including which classes can select them as bonus feats. You are hard to scare and your unarmed strikes 4 ranks, Gain +4 on attack, damage, and critical rolls vs. Large or larger opponents, Foes must reroll critical confirmation attacks, Gain a +2 bonus on damage rolls and rolls to confirm critical hits against followers of a chosen, Once per day, you can make a single melee attack while taking the. Note that the prerequisites and benefits of the feats on this table are abbreviated for ease of reference. Enemies within 60 ft. that can see your banner take a –2 penalty on saving throws against fear. Your BAB is +10/+5. If you are the only character threatening an opponent and you successfully attack the opponent with a two-handed melee weapon, for each size category larger than you that opponent is, you gain a +2 bonus on your melee damage roll. Others do battle to prove themselves, to protect others, or because they know nothing else. Fighter Class Progression Fighter is a class in Pathfinder: Kingmaker. Traveller SRD Intimidating fighter, Pathfinder Half-orc Inquisitor (Conversion inquisition) 2 - Wis to Intimidate ... With 4 more levels of fighter, I could pick 3 bonus feats plus my 9th level and 12th level feats, for a +5 bonus to Intimidate (Aldori Swordlord, 2nd level). You must satisfy any prerequisites before taking the feat. You reduce the armor check penalty for tower shields by 3, and if you have the, You still gain a buckler’s bonus to AC even if you use your shield hand for some other purpose. You may choose to automatically deal average damage if you hit with an attack. Exchange later attacks to reroll missed first attack. At 9th level, a martial master can use this ability to gain the benefit of two combat feats at the same time. Follow up attack to knock bull-rushed foes, Gain ×3 critical multiplier with unarmed strikes, Attack foes that strike you while using reach, Use precise strike against creatures normally immune, Add +1 to the saving throw DC against your. You gain a +1 dodge bonus against attacks made by creatures at least two size categories smaller than yourself, and gain a +1 bonus to attack and damage rolls against such creatures. Some take up arms for glory, wealth, or revenge. If you or your allies are incapable of taking an, When an ally with this feat threatens a foe, gain a +1 bonus on ranged, When you fight unarmed and a foe misses with all melee attacks, it provokes, Take –2 penalty when fighting defensively, May deflect one attack per round while fighting defensively or using, When you deflect an attack, you may make an AOO, Once per day, you can spend 1 hour practicing maneuvers to gain one single, When you hit with a charge attack to deal, When you hit with a charge attack using the, Become more efficient at switching combat styles with the. Dirty Fighting (Combat) Source Dirty Tactics Toolbox pg. At 1st level, and at every even level thereafter, a fighter gains a bonus feat in addition to those gained from normal advancement (meaning that the fighter gains a feat at every level). Fighter Class Progression Fighter is a class in Pathfinder: Kingmaker. Is this using an archetype? However, because Enlarge Person doesn't give the Halfling reach, it falls short as a Defender. Rage as a performance for money or to distract enemies, Whenever you are adjacent to an ally who also has this feat, you receive a +4, Roll twice for unarmed strikes and take the better roll, All weapons you are proficient with act as if they had the performance quality, Can make combat performance checks in any combat, When you wield a reach weapon with which you are proficient, allies don’t provide soft. While making a ranged attack, you can ignore any. Hit Points: d10 hit points like nearly every other front-line class. Fighter is a class in Pathfinder: Kingmaker. Furthermore, once per day, after you fail to hit with a, When you successfully parry a foe’s melee attack (with a dueling parry or the parry class feature), your next melee attack against the target does not allow the enemy to apply its, Attack up to two targets instead of one when you use, Ruin your foes’ teamwork and spread doubt among them, Take the damage of a successful attack upon an adjacent ally, Your bonus on saves against fire attacks and spells with the fire descriptor or light descriptor increases to +4. A metamagic feat lets a spellcaster prepare and cast a spell with greater effect, albeit as if the spell were of a higher spell level than it actually is. No penalty on attacks made with simple weapons. Some abilities are not tied to your race, class, or skill-things like particularly quick reflexes that allow you to react to danger more swiftly, the ability to craft magic items, the training to deliver powerful strikes with melee weapons, or the knack for deflecting arrows fired at you. Bravery (Ex): Situational. If not having the feat causes no particular drawback, this entry is absent. Critical Focus, Fighter 14, an extra critical feat When you score a critical hit, you can apply the effects of two critical feats in addition to the damage dealt. Check out our other SRD sites! The armor check penalty of the selected armor decreases by 1 (to a minimum of 0). While the first feat must still be 8th level or lower, the second feat can be up to 14th level, and the third feat can be up to 18th level. Creatures struck by your shield bash take a –2 penalty to their AC until the end of your next turn. This site may earn affiliate commissions from the links on this page. Your mocking strikes leave your foe deeply embarrassed and infuriated. Fighter Feats: Double Slice, Dueling Parry(2nd), Twin Parry (4th), Disarming Stance (6th), Sudden Leap (8th), Twin Riposte (10th), Dueling Dance (12th), Guiding Riposte (14th), Twinned Defense (16th), Savage Critical (18th), Weapon Supremacy (20th) Pathfinder 2E Fighter Class – En Garde! Fighters are exceptionally diverse, and their many options can be better addressed by their specific archetype. Take a –5 penalty on later attacks to reroll missed attack. They can use a wide array of weapons and armor. Also note that many colored items are also links to the Paizo SRD. Half-Elf: The Half-Elf is versatile, especially with some alternate racial traits. The Fighter is a good option for nearly any race, and different races lend themselves to a variety of different builds. If the attack hits, you deal half damage to the target, even if the swarm is small enough to normally be immune to such attacks. No two-weapon penalties when attacking with a shield. You and mount suffer no penalties for squeezing when close to others with this same feat. Whenever you wield a weapon that has “orc” in its name, you gain special benefits. Knock down or push back foes with unarmed strikes. You can use a two-handed weapon sized appropriately for you from the polearm or spears weapon group while also using a light, heavy, or tower shield with which you are proficient. Dex: Coupled with Armor Mastery, high Dexterity can provide an excellent bonus to AC in even the heaviest armor. These are primary, You reduce the armor check penalty of any shield you are using by 1. You can bash things to damage nearby opponents. Fighter is a class in Pathfinder: Wrath of the Righteous. Special: Additional unusual facts about the feat. When you wield a ranged weapon that you are proficient with and that has a strength rating, add 2 to the weapon’s strength rating. At each level that you gain a fighter feat, you can select one of the following feats. Fighters excel in close quarter combat. 1. Do silly things like trade in Toughness for Improved Critical at level 8. Fighter. | d20PFSRD Armor is presented in the order in which you should acquire it, rather than alphabetical order. AW: [Pathfinder] Fighter Builds Achja Nebenbei, bei dir im 25er Pointbuy stimmt was nicht. admin says: November 28, 2013 at 5:48 pm. Combat Feats. You treat all one- or two-handed melee weapons as if they had the brace special feature. Fighters excel at combat—defeating their enemies, controlling the flow of battle, and surviving such sorties themselves. Gain bonus on rolls to confirm critical hits, Disarmed weapons are knocked away from your enemy, You can choose the direction a disarmed weapon is thrown, or alternatively, make a ranged attack with the disarmed weapon, Replace effects or conditions on a struck foe that would be caused by your, Ranged attacks increase enemy’s DC to cast spells, Increases the DC to cast spells adjacent to you, Reduce ranged penalties for thrown weapons by 2, When an ally with this feat charges, you gain a +2 bonus on, When you are targeted by an area-of-effect that deals 1/2 dmg on a successful, Worship a single patron deity that has an established divine fighting technique plus special. Reroll the damage from a single weapon attack learn the ways of weaponcraft to hone their bodies in battle prove. Enhance its improvised attacks, even though it was never meant to be the weapon selected. Gnome has very little to offer damage by breaking nearby objects against your enemies people to get an... 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